Back to School Activity Bundle | Years 2-6 | Limited Time Only

Original price was: $49.99.Current price is: $9.99.

80% Off

Back to School Activity Bundle | Years 2-6 | Limited Time Only

Original price was: $49.99.Current price is: $9.99.

80% Off

Back to School Activity Bundle | Years 2-6 | Limited Time Only

About this resource

Save time and start the school year strong with this bundle of our top back-to-school resources and activities. This pack will keep your students busy for the first, second, and third day of school. Sometimes even longer! Meaning you can spend that time getting to know your class and building strong, meaningful relationships from day one!

Launchpad’s Back to School Activity Bundle is your ultimate solution to simplify and enhance your classroom experience.

Why Choose Launchpad?

  • Up-to-Date Resources: Our materials are designed to align with the latest digital technologies curriculum, keeping you and your students ahead of the curve.
  • Print and Teach: With ready-to-use worksheets and activities, you can save valuable time. Just hit print and engage your students instantly!
  • Minimal Prep, Maximum Impact: Our bundle is crafted for busy teachers, reducing preparation time and allowing you to focus on teaching.

 

Product Highlights:

  • Comprehensive activities for students in Years 2-6
  • Designed to integrate seamlessly with your existing curriculum
  • Ready-to-print worksheets for immediate use

This Bundle Includes

50+ Worksheets | Years 3-6

Use the binary code to decode the ice breaker questions. Also includes jokes, riddles and quotes.

Valued at $6.40 NZD

5 Worksheets | Years 1-6

This is a 4 part mini lesson to introduce sequencing (simple algorithms), debugging, and testing efficiency. Can be continually repeated.

Valued at $4.80 NZD

5 Worksheets | Years 2-5

These worksheets build on from directional coding and look at how to spot bugs and fix them.

Valued at $2.40 NZD

1 Worksheet | Years 3-6

Answer 5 questions by coding your way around the board. Give your code to a buddy to see if they can find the answers

Valued at $0.00

10 Worksheets | Years 3-6

This unplugged coding activity introduces three scratch elements; move 1 step, turn 90 degrees left, and turn 90 degrees right.

Valued at $4.80 NZD

Repeatable Actvity | Years 3-6

Can you write the code for our school kid to collect the missing school bag and lunch box and take them to your awaiting transport?
Printable or Digital

Valued at $4.80 NZD

7 Worksheets | Years 3-6

Welcome to the New Year! Get to know your students with these back to school ‘About Me’ templates. No prep, print and go.

Valued at $3.20 NZD

7 Worksheets | Years 1-6

Let your students know a little bit about you before they begin with these cool editable Google Slide templates!

Valued at $2.40 NZD

Class Set | Years 1-6

Includes a class set of “New Year” themed bingo cards. As well as a blank set for children to recreate their own bingo board

Valued at $4.80 NZD

Class Set | Years 2-6

The classic find some who… game is the perfect way for your students to get to know each other or reconnect after a break.

Valued at $3.20 NZD

5 Worksheets | Years 2-6

Spot and colour… simple as that. Use it as a filler activity, early finishers task, or as a way to keep your students engaged while they recap on their holidays.

Valued at $1.60 NZD

7 Worksheets + Posters | Years 3-6

This pack has everything you need to have your students reflect on themselves as learners and set SMART Goals (Specific, Measurable, Achievable, Relevant, Time-Bound).

Valued at $4.80 NZD

6 Worksheets | Years 3-6

Build classroom culture and develop teamwork by giving your students this engaging activity.

Valued at $4.80 NZD

See it in Action

Assessing Your Students

Below assessment sets are a guide that can be used to align against the Digital Curriculum

  • Set 1.1: I can solve a problem using simple directional steps (up, down)
  • Set 1.2: I can use objects to see if my steps are right
  • Set 1.3: I can spot wrong steps
  • Set 1.4: I can change the wrong steps to correct steps
  • Set 1.5: I can make simple, well defined, steps to do something. (Put your hands on your hips)
  • Set 1.6: I can verbally give these instructions
  • Set 1.7: I can see and say where my instructions are wrong
  • Set 1.8: I can verbally fix my instructions
  • Set 2.1: I can write down simple and well defined steps to solve a problem
    (Move left)
  • Set 2.2: I can test my written steps to see if they work
  • Set 2.3: I can identify when my steps are wrong
  • Set 2.4: I can correct my wrong steps by rewriting them
  • Set 2.5: I can retest my steps to make sure they are correct
  • Set 2.6: I understand why I need to give precise steps
  • Set 2.7: I understand that tasks can be broken down into smaller steps
  • Set 3.1: I can give precise instructions to solve a problem (Move one space to the left)
  • Set 3.2: I can describe what I think will happen when I give an instruction
  • Set 3.3: I can identify errors in my instructions
  • Set 3.4: I can correct errors in my instructions
  • Set 3.5: I understand that there are different ways of giving instructions
  • Set 3.6: I can find multiple ways to solve a problem
  • Set 3.7: I can predict where an object will be by following a set of instructions
  • Set 4.1: I can break down a problem down into a series of steps
  • Set 4.2: I can use symbols to communicate my instructions (R, instead of right)
  • Set 4.3: I can test instructions that include symbols and words.
  • Set 4.4: I can identify problems (bugs) and fix them (debug)
  • Set 4.5: I can write multiple sets of instructions for the same problem
  • Set 4.6: I can choose the best instruction to solve a problem
  • Set 5.1: I can create a written algorithm using symbols and words
  • Set 5.2: I can loop repeated instructions
  • Set 5.3: I can put my algorithm in a programming environment
  • Set 5.4: I can test my algorithm in a programming environment.
  • Set 5.5: I can find a bugs and use a simple debugging strategy to fix them
  • Set 5.6: I can add to the algorithm in my programming environment (sound, pictures)
  • Set 5.7: I understand that computers need clear and precise instructions
  • Set 6.1: I can create a problem and solve it using an algorithm in a programming environment.
  • Set 6.2: I can communicate my algorithm correctly when testing it
  • Set 6.3: I can debug a variety of bugs in a programming environment.

Reviews

Reviews sourced from individual product sales on our website and teachers pay teachers store.

My students loved this activity & were incredibly engaged throughout. They enjoyed sharing their answers with the class.

Brittany D, Looking Back and Looking Forward

This was a great resource for my Coding club!

Brooke L, How I Feel Directional Coding

Used this resource for grade 1 and grade 2 students! They loved the story it comes with. There aren’t many unplugged coding resources so I’m glad I stumbled on this one.

Aiza M, The Lost School Bag Sequencing Code

This was a great activity that I used my G/T group to introduce our coding robots. It helped me get to know about them, and the steps translated directly into our work with Botley and Dash.

Jess B, How I feel Directional Coding

I liked having another option for students to use debugging skills.

Kelly C, School Bag Mystery Debugging Code

Thanks for creating this.

Mary M, New Year I Spy Spot and Colour

Great for a quick filler activity! I found a YouTube video that we watched prior to the activity!

Rosemarie S, Ice Breaker Binary Coding

Great for beginning coding 🙂

Kristy H, How I Feel Directional Coding

Students enjoyed this activity! Thank you

Amy K, SMART Goal Setting

I’ve loved using this resource and found that my class was instantly engaged with their work. Thank you.

Juliet J, How I Feel Directional Coding

Good unplugged activity to use with a substitute. Thank you!

Teaching Techie, The Lost School Bag Sequencing Code

My students enjoyed the activity. Thank you for this resource.

Morna F, New Year I Spy Spot and Colour

Another resource you may like…

Treaty of Waitangi Activity Booklet

Terms of Use

Everything included in this resource is licensed for a single classroom or family use. It may be photocopied by the original purchaser for his or her classroom only. It may not be put on the internet, sold, or redistributed in any form. If you would like to share this product with your colleagues or friends, please honour the time and energy put into it by purchasing multiple licenses through the avenue you purchased it.

Copying any part of this resource and placing it on the internet is strictly forbidden. This is a violation of the Digital Millennium Copyright Act. Thank you for respecting the copyright.